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Download battle hex bugs
Download battle hex bugs









download battle hex bugs

  • Selection tool in image editor now treats color 0 as transparent, and won't include it when moving objects around.
  • Use named labels when decompiling scripts.
  • new macros for msgbox commands and if statements.
  • jumpiftype / fadescreen argument improvements.
  • Copy/paste layer option when editing blocks.
  • download battle hex bugs

    Event IDs are shown in the event panel (useful for warps).Cells that have the same block but different collision are now highlighted with a yellow border.Broken warps look different from working warps.Repoint Border button in the border editor, edit tileset button in blockset editor.'Invisible' characters now appear semi-visible.Most drop-downs now support typing/filtering.Show selection width/height along with selection x/y.Track bank selection for creating new maps.New map drawing options, including 9-grid, block mixing bag, and smart fill.Hold Ctrl to hide all events on a map, letting you see the blocks below.Create script from pointer in object panel.Visual data options like OWs/Palettes show ID an visual instead of just visual.Add 'Legendary Encounter' object template.

    download battle hex bugs

    Allow switching a trainers ID from the map editor, allow creating a trainer script from an existing trainer team."Show Uses" can now show uses of data elements within maps.Improve Goto to match map names more easily.Added some cool copyright screens to the resources directory (thanks Editor.This should help new users and can be toggled back to the old behavior in the toolbar. Disable AllowMultipleElementsPerLine by default, HMA will prefer putting one element per line, even if not using all horizontal space.Added alt-key shortcuts for the developer-assist menu items.Allow division-based calculated segments (thanks Shiny!).New hma script for removing Contest moves tab (thanks Shiny!).











    Download battle hex bugs